In the 80s there was an optimism towards the infinite possibilities of digital space, despite the very basic functions available at the time. Now, as unseen algorithms act to keep us within digital bubbles and loss of touch with physical reality seems more dangerous than exciting, artists tend to focus on the problems of interactions in digital space rather than the possibilities.
But is all lost? Interaction designer Helen Scarlett O'Neill investigates what shapes interactions in digital space, identifying key issues and sharing artistic protocols, or performance scores, that overcome them.